Jesse Hayes is the co-founder of a video game company, S2 Games, and owner of Puzzlebox Entertainment, but he’s also an artist and maker when it comes to movie props.
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Jesse Hayes is the co-founder of a video game company, S2 Games, and owner of Puzzlebox Entertainment, but he’s also an artist and maker when it comes to movie props.
Work offsets let your machine know where your stock is and where your part will be when you’re done. It might sound rudimentary, but work offsets are important.
Time-to-market is a term that every engineer knows all too well, and every budding entrepreneur will soon know if they are just entering the marketplace.
Now that we have hundreds of users (both new and veteran) using our new PathPilot™ software, we've created a series of tutorials on using the software to educate on the workflow and user interface.
Learning CNC PCNC 770 project PCNC UW-Platteville University customer success story video University of Wisconsin-Platteville education
In early 2014, the University of Wisconsin – Platteville purchased four PCNC 770s which are featured in our most recent Customer Success Story video series. Instructors in the school’s Industrial Studies department kindly opened their doors to allow us to see how the university utilizes their Tormach mills, and incorporates them into their curriculum.
Video game company co-founder and Tormach PCNC 1100 owner Jesse Hayes of Rohnert Park, California just put the finishing touches on a project a year in the making—an all-aluminum re-build of R2-D2. Documented on his R2-D2 build blog and with the help of AstroMech.net, an R2-D2 builders club, Hayes answered a few questions about his CNC background and experience as well as a few other projects he’s currently working on.
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